The 3rd EAI International Conference on e-Learning e-Education and Online Training (eLEOT 2016) will take place in Dublin, Ireland on August 31 – September 2, 2016.
As the world of technology offers a rapidly increasing number of outlets for creativity and communications, the world of education is undergoing a significant renovation. Each day more classrooms can be accessed from anywhere, at any time. This year’s edition of eLEOT aims at exploring e-learning solutions that spark the attention as well as imagination of students through interactivity, immersion, variety of content, or cutting-edge technologies.
eLEOT 2016 welcomes researches focused on the following topics of interest:
• Accessibility and usability of web-based instruction;
• Augmented reality solutions;
• Best Practices;
• Big Data in e-learning;
• Blended learning;
• Collaborative learning and social networks;
• High-impact practices in e-learning;
• Informal e-learning solutions;
• Learning analytics;
• Massive Open Online Course;
• Mobile learning;
• Security and privacy in education and e-learning systems;
• Social and organizational perspectives;
• Student engagement;
• Teaching/Educational Models, Frameworks and Platforms;
• Virtual Learning Environments.
Accepted papers will be published in the eLEOT Conference Proceedings and by Springer-Verlag in the Lecture Notes of ICST (LNICST). Proceedings will be available both in book form and via the SpringerLink digital library, which is one of the largest digital libraries online and covers a variety of scientific disciplines. Proceedings are submitted for inclusion to the leading indexing services: DBLP, Google Scholar, Thomson Scientific ISI Proceedings, EI Elsevier Engineering Index, CrossRef, Scopus, as well as ICST’s own EU Digital Library (EUDL). Authors of the Best Papers will be invited to submit an extended version of their work through one of the following EAI Endorsed Publications: Transactions on e-Learning, Transactions on Future Intelligent Educational Environments, Transactions on Serious Games.
Paper submission Deadline: 4th April, 2016
Acceptance Notification Deadline: 2nd May, 2016
Camera-ready deadline: 23rd May, 2016
Check the conference official website, to get more info about eLEOT 2016.