Category: Insights

Attention in computer science – Part 2

In the previous part we mainly dealt with visibility models and static saliency models of attention. But the notion of computational attention could not remain only focused on static images

Read More

Location-based Games

With the massification of smartphones and improvements in the location-awareness of these devices, digital games are moving out from within the digital device to the surrounding environment. Games like Geocatching and

Read More

Serious Games for STEM Learning

STEM is an acronym used to represent the educational areas of Science, Technology, Engineering, and Mathematics and it is typically used when addressing education policy and practice. The term was

Read More

How to measure attention?

There are a lot of ways to measure attention. Some, mainly in psychology, are more qualitative and use questionnaires and their interpretation. Some are quantitative but they focus on the

Read More

Serious Games for Health

Serious games for health are games that have a “serious” purpose pertaining to healthcare. They are aimed at improving the physical, mental and well-being of individuals. Serious health games were

Read More