Category: Insights

Applications of Saliency Models – Part Three

The third category of attention-based applications concerns abnormality processing. Some applications go further than the use of the simple detection of the areas of interest. They use comparisons between the

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Dynamic Serious Games Balancing

Dynamic Game Balancing (DGB) is the process of real-time adjustment of game parameters so that the faced challenges fit the player’s ability, therefore keeping him/her in the flow. This way the

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Attention in computer science – Part 2

In the previous part we mainly dealt with visibility models and static saliency models of attention. But the notion of computational attention could not remain only focused on static images

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