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Tag: serious games

Location-based Games

October 5, 2015 Editorial Staff Insights, Serious Games

With the massification of smartphones and improvements in the location-awareness of these devices, digital games are moving out from within[…]

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Serious Games for STEM Learning

September 16, 2015 Editorial Staff Insights, Serious Games

STEM is an acronym used to represent the educational areas of Science, Technology, Engineering, and Mathematics and it is typically[…]

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SGames 2015: a multidisciplinary approach to Serious Games!

July 16, 2015 Editorial Staff News

SGames 2015 is almost here! The 5th International Conference on Serious Games, Interaction and Simulation will take place in Novedrate,[…]

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Serious Games for Health

July 3, 2015 Editorial Staff Insights, Serious Games

Serious games for health are games that have a “serious” purpose pertaining to healthcare. They are aimed at improving the[…]

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Procedural Content Generation in Serious Games

May 27, 2015 Editorial Staff Insights, Serious Games

The Serious Games (SG) industry produces games for niche target markets and specific audiences. Yet, the entertainment industry pushes forward[…]

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Serious Games Evaluation

April 29, 2015 Editorial Staff Insights, Serious Games

Evaluation is the systematic and objective assessment of an ongoing or completed activity or project and/or its resulting products. The[…]

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Didactic aspects of game-based learning

March 12, 2015 Editorial Staff Insights, Serious Games

Modern, efficient approaches to learning are student-centred, motivational, problem-based, directed to higher ordered educational goals, and often supported by ICT.[…]

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Prof. Vaz de Carvalho, SGAMES 2015: 'I do believe gaming makes a better world’

March 3, 2015 Editorial Staff People

Currently a Professor of Multimedia and Learning Technologies in the Computer Engineering Department of the Institute of Engineering in Porto[…]

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Are Serious Games really Games?

February 12, 2015 Editorial Staff Insights, Serious Games

A game is a goal-directed and competitive activity conducted within a framework of agreed rules (Lindley 2003). Or “A game[…]

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